Stage one
animating
Depending on the idea, I will use Source Filmmaker or Blender to start a new project. Once specified, I prepare the scene by putting the models in place and setting an environment. What proceeds is a lengthy journey of adding keyframes where I animate the bones, creating motion.
Stage two

color grading
After rendering, I improve the image's appearance with Lightroom by enhancing (or diminishing) various attributes such as contrast, color, saturation, detail, black level, and white point. I will later import this data into the video editing tool.
Stage three
video editing
At this stage, to goal is to achieve a cinematic appearance. With Sony Vegas, I will apply diverse video effects to replicate a professional camera. Elements like lens flares, film grain, chromatic aberration, and particles, among other VFX, will grant a compelling result.

Stage four
sound design
Fl studio SFX, Foley, (WIP)

stage five
delivery
quality test and delivery. (WIP)
